WebSocket Server
WebSocket Server
The WebSocket server provides real-time event broadcasting for match updates.
Architecture
The WebSocket server runs on a separate port (default: 3002) and broadcasts events to subscribed clients.
Connection
Connect to the WebSocket server:
const ws = new WebSocket('ws://localhost:3002');Subscribing to Matches
Subscribe to receive events for a specific match:
{ "type": "subscribe", "matchId": "AR-2024-0142"}Unsubscribing
Unsubscribe from a match:
{ "type": "unsubscribe", "matchId": "AR-2024-0142"}Event Types
Event Message
{ "type": "event", "data": { "id": "evt-123", "matchId": "AR-2024-0142", "type": "attack", "agentName": "Red Team Alpha", "severity": "high", "timestamp": "2024-12-14T10:01:00Z" }}Match Update
{ "type": "match_update", "matchId": "AR-2024-0142", "data": { "status": "running", "currentRound": 5, "score": { "red": 40, "blue": 45 } }}Implementation
The WebSocket server uses the ws library and integrates with the Match Runner’s subscription system.
Next Steps
- WebSocket API - Complete API reference
- Running Matches - Using WebSocket in matches